Pulp 1.88.0
Cross-platform audio plugin framework
Loading...
Searching...
No Matches
pulp::render::GpuVertexBufferLayout Struct Reference

#include <gpu_pass.hpp>

Public Attributes

std::uint64_t stride = 0
bool per_instance = false
std::vector< GpuVertexAttribute > attributes

Member Data Documentation

◆ attributes

std::vector<GpuVertexAttribute> pulp::render::GpuVertexBufferLayout::attributes

◆ per_instance

bool pulp::render::GpuVertexBufferLayout::per_instance = false

◆ stride

std::uint64_t pulp::render::GpuVertexBufferLayout::stride = 0

The documentation for this struct was generated from the following file:
  • /home/runner/work/pulp/pulp/core/render/include/pulp/render/gpu_pass.hpp