Pulp 1.88.0
Cross-platform audio plugin framework
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pulp::render::GpuVertexAttribute Struct Reference

#include <gpu_pass.hpp>

Public Attributes

GpuVertexFormat format = GpuVertexFormat::float32x2
std::uint64_t offset = 0
std::uint32_t location = 0

Member Data Documentation

◆ format

GpuVertexFormat pulp::render::GpuVertexAttribute::format = GpuVertexFormat::float32x2

◆ location

std::uint32_t pulp::render::GpuVertexAttribute::location = 0

◆ offset

std::uint64_t pulp::render::GpuVertexAttribute::offset = 0

The documentation for this struct was generated from the following file:
  • /home/runner/work/pulp/pulp/core/render/include/pulp/render/gpu_pass.hpp