Runtime nonlinear ambience processor. More...
Go to the source code of this file.
Classes | |
| class | pulp::signal::NonlinAmbienceT< SampleType > |
| The nonlin / gated ambience engine. Stereo, processed in place. More... | |
| struct | pulp::signal::NonlinAmbienceT< SampleType >::Tap |
| One velvet tap: where to read, how much to scale it, and which spectral segment it belongs to. More... | |
Namespaces | |
| namespace | pulp |
| namespace | pulp::signal |
Typedefs | |
| using | pulp::signal::NonlinAmbience = NonlinAmbienceT<float> |
| using | pulp::signal::NonlinAmbience64 = NonlinAmbienceT<double> |
Runtime nonlinear ambience processor.
Program constants and documented topology live in nonlin_ambience_design.hpp.