#include <waveform_gpu_render_controller.hpp>
◆ action
◆ backend_generation
| std::uint64_t pulp::view::WaveformGpuRenderDecision::backend_generation = 0 |
◆ cache_hit
| bool pulp::view::WaveformGpuRenderDecision::cache_hit = false |
◆ cached_resource
◆ playhead
◆ required_vertices
| std::size_t pulp::view::WaveformGpuRenderDecision::required_vertices = 0 |
◆ static_layer_dirty
| bool pulp::view::WaveformGpuRenderDecision::static_layer_dirty = false |
◆ upload_bytes
| std::size_t pulp::view::WaveformGpuRenderDecision::upload_bytes = 0 |
◆ upload_key
◆ used_gpu_path
| bool pulp::view::WaveformGpuRenderDecision::used_gpu_path = false |
◆ vertices_written
| std::size_t pulp::view::WaveformGpuRenderDecision::vertices_written = 0 |
The documentation for this struct was generated from the following file: