State every control hands to its painter. More...
#include <widget_painter.hpp>
Public Attributes | |
| Rect | bounds {} |
| paint area, LOCAL to the widget (origin 0,0) | |
| bool | enabled = true |
| bool | hovered = false |
| pointer is over the control | |
| bool | pressed = false |
| pointer is down on the control | |
| bool | focused = false |
| control holds keyboard focus | |
State every control hands to its painter.
| Rect pulp::view::ControlPaintState::bounds {} |
paint area, LOCAL to the widget (origin 0,0)
| bool pulp::view::ControlPaintState::enabled = true |
| bool pulp::view::ControlPaintState::focused = false |
control holds keyboard focus
| bool pulp::view::ControlPaintState::hovered = false |
pointer is over the control
| bool pulp::view::ControlPaintState::pressed = false |
pointer is down on the control