Rendering capabilities of the shared device. More...
#include <gpu_capabilities.hpp>
Public Member Functions | |
| GpuFormatSupport | support (GpuFormat format) const |
| Support for one format; an all-false record for an unknown format. | |
| std::vector< GpuFormat > | renderable_color_formats () const |
| Formats usable as color attachments (depth formats excluded). | |
| std::vector< GpuFormat > | storage_formats () const |
| Formats usable as write-only storage textures. | |
| std::vector< std::uint32_t > | sample_counts (GpuFormat format) const |
| Sample counts a render target of format may use: {1} or {1, 4}. | |
Rendering capabilities of the shared device.
| std::vector< GpuFormat > pulp::render::GpuDeviceCapabilities::renderable_color_formats | ( | ) | const |
Formats usable as color attachments (depth formats excluded).
| std::vector< std::uint32_t > pulp::render::GpuDeviceCapabilities::sample_counts | ( | GpuFormat | format | ) | const |
Sample counts a render target of format may use: {1} or {1, 4}.
| std::vector< GpuFormat > pulp::render::GpuDeviceCapabilities::storage_formats | ( | ) | const |
Formats usable as write-only storage textures.
| GpuFormatSupport pulp::render::GpuDeviceCapabilities::support | ( | GpuFormat | format | ) | const |
Support for one format; an all-false record for an unknown format.
| GpuDeviceFacts pulp::render::GpuDeviceCapabilities::facts |
| std::vector<GpuFormatSupport> pulp::render::GpuDeviceCapabilities::formats |
One entry per all_gpu_formats() entry, same order.
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_bind_groups = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_bindings_per_bind_group = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_color_attachment_bytes_per_sample = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_compute_workgroup_size_x = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_compute_workgroup_size_y = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_compute_workgroup_size_z = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_compute_workgroups_per_dimension = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_sampled_textures_per_shader_stage = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_samplers_per_shader_stage = 0 |
| std::uint64_t pulp::render::GpuDeviceCapabilities::max_storage_buffer_binding_size = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_storage_buffers_per_shader_stage = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_texture_array_layers = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_texture_dimension_1d = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_texture_dimension_3d = 0 |
| std::uint64_t pulp::render::GpuDeviceCapabilities::max_uniform_buffer_binding_size = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_uniform_buffers_per_shader_stage = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_vertex_attributes = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::max_vertex_buffers = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::min_storage_buffer_offset_alignment = 0 |
| std::uint32_t pulp::render::GpuDeviceCapabilities::min_uniform_buffer_offset_alignment = 0 |