#include <gpu_pass.hpp>
Public Attributes | |
| GpuShaderModule | module |
| std::string | entry = "main" |
| std::string | label |
| std::string pulp::render::GpuComputePipelineDesc::entry = "main" |
| std::string pulp::render::GpuComputePipelineDesc::label |
| GpuShaderModule pulp::render::GpuComputePipelineDesc::module |