#include <sdf_effects.hpp>
|
| float | outline_width = 0.0f |
| std::array< float, 4 > | outline_color {0, 0, 0, 1} |
| float | glow_radius = 0.0f |
| std::array< float, 4 > | glow_color {1, 1, 1, 1} |
| float | shadow_offset_x = 0.0f |
| float | shadow_offset_y = 0.0f |
| float | shadow_softness = 0.0f |
| std::array< float, 4 > | shadow_color {0, 0, 0, 0.5f} |
| float | bevel_light_x = 0.7071f |
| float | bevel_light_y = -0.7071f |
| float | bevel_mix = 0.0f |
| std::uint8_t | active = 0 |
◆ active
| std::uint8_t pulp::canvas::SdfEffectParams::active = 0 |
◆ bevel_light_x
| float pulp::canvas::SdfEffectParams::bevel_light_x = 0.7071f |
◆ bevel_light_y
| float pulp::canvas::SdfEffectParams::bevel_light_y = -0.7071f |
◆ bevel_mix
| float pulp::canvas::SdfEffectParams::bevel_mix = 0.0f |
◆ glow_color
| std::array<float, 4> pulp::canvas::SdfEffectParams::glow_color {1, 1, 1, 1} |
◆ glow_radius
| float pulp::canvas::SdfEffectParams::glow_radius = 0.0f |
◆ outline_color
| std::array<float, 4> pulp::canvas::SdfEffectParams::outline_color {0, 0, 0, 1} |
◆ outline_width
| float pulp::canvas::SdfEffectParams::outline_width = 0.0f |
◆ shadow_color
| std::array<float, 4> pulp::canvas::SdfEffectParams::shadow_color {0, 0, 0, 0.5f} |
◆ shadow_offset_x
| float pulp::canvas::SdfEffectParams::shadow_offset_x = 0.0f |
◆ shadow_offset_y
| float pulp::canvas::SdfEffectParams::shadow_offset_y = 0.0f |
◆ shadow_softness
| float pulp::canvas::SdfEffectParams::shadow_softness = 0.0f |
The documentation for this struct was generated from the following file:
- /home/runner/work/pulp/pulp/core/canvas/include/pulp/canvas/sdf_effects.hpp