Affine 2x3 transform snapshot, six floats laid out as CanvasRenderingContext2D.setTransform / DOMMatrix: [ a c e ] [ b d f ] [ 0 0 1 ] Identity is {1, 0, 0, 1, 0, 0}.
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#include <canvas.hpp>
|
| float | a = 1.0f |
| float | b = 0.0f |
| float | c = 0.0f |
| float | d = 1.0f |
| float | e = 0.0f |
| float | f = 0.0f |
Affine 2x3 transform snapshot, six floats laid out as CanvasRenderingContext2D.setTransform / DOMMatrix: [ a c e ] [ b d f ] [ 0 0 1 ] Identity is {1, 0, 0, 1, 0, 0}.
| float pulp::canvas::Canvas::AffineTransform2x3::a = 1.0f |
| float pulp::canvas::Canvas::AffineTransform2x3::b = 0.0f |
| float pulp::canvas::Canvas::AffineTransform2x3::c = 0.0f |
| float pulp::canvas::Canvas::AffineTransform2x3::d = 1.0f |
| float pulp::canvas::Canvas::AffineTransform2x3::e = 0.0f |
| float pulp::canvas::Canvas::AffineTransform2x3::f = 0.0f |
The documentation for this struct was generated from the following file:
- /home/runner/work/pulp/pulp/core/canvas/include/pulp/canvas/canvas.hpp