#include <cstddef>#include <cstdint>#include <memory>#include <string>#include <pulp/gpu_audio/gpu_wavenet.hpp>Go to the source code of this file.
Classes | |
| class | pulp::gpu_audio::GpuAudioProviderPool |
| Host-owned cache of prepared GPU-audio providers that survive a node's release, so the next prepare() of a node with the same program skips device, pipeline and resident-weight creation. More... | |
| struct | pulp::gpu_audio::GpuAudioProviderPool::Config |
| struct | pulp::gpu_audio::GpuAudioProviderPool::Stats |
Namespaces | |
| namespace | pulp |
| namespace | pulp::gpu_audio |
| namespace | pulp::gpu_audio::detail |