Pulp 1.88.0
Cross-platform audio plugin framework
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pulp::signal::drum::ClapVoice Member List

This is the complete list of members for pulp::signal::drum::ClapVoice, including all inherited members.

choke(float fade_ms=4.0f)pulp::signal::drum::Voiceinline
ClapVoice()pulp::signal::drum::ClapVoiceinline
is_active() constpulp::signal::drum::Voiceinline
latency_samples() const noexcept overridepulp::signal::drum::ClapVoiceinlinevirtual
max_burstspulp::signal::drum::ClapVoicestatic
note_on(float velocity)pulp::signal::drum::Voiceinline
on_is_active() const overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
on_note_on(float velocity) overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
on_prepare(double sample_rate) overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
on_reset() overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
operator=(const Voice &)=deletepulp::signal::drum::Voice
output()pulp::signal::drum::ClapVoiceinline
output() constpulp::signal::drum::ClapVoiceinline
output_oversampling() const noexcept overridepulp::signal::drum::ClapVoiceinlinevirtual
output_stage() noexcept overridepulp::signal::drum::ClapVoiceinlinevirtual
pulp::signal::drum::Voice::output_stage() const noexceptpulp::signal::drum::Voiceinline
prepare(double sample_rate)pulp::signal::drum::Voiceinline
process(float *out, int num_samples)pulp::signal::drum::Voiceinline
process_stereo(float *left, float *right, int num_samples)pulp::signal::drum::Voiceinline
render_add(float *out, int num_samples) overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
render_add_stereo(float *left, float *right, int num_samples) overridepulp::signal::drum::ClapVoiceinlineprotectedvirtual
reset()pulp::signal::drum::Voiceinline
sample_rate() constpulp::signal::drum::Voiceinline
set_alternate_polarity(bool alternate)pulp::signal::drum::ClapVoiceinline
set_body_hz(double hz)pulp::signal::drum::ClapVoiceinline
set_body_level(double level)pulp::signal::drum::ClapVoiceinline
set_burst_count(int count)pulp::signal::drum::ClapVoiceinline
set_burst_decay_ms(double ms)pulp::signal::drum::ClapVoiceinline
set_burst_falloff(double ratio)pulp::signal::drum::ClapVoiceinline
set_burst_spacing_ms(double ms)pulp::signal::drum::ClapVoiceinline
set_cutoff_hz(double hz)pulp::signal::drum::ClapVoiceinline
set_gap_jitter(double amount)pulp::signal::drum::ClapVoiceinline
set_noise_color(NoiseColor color)pulp::signal::drum::ClapVoiceinline
set_output_oversampling(OutputOversampling factor) overridepulp::signal::drum::ClapVoiceinlinevirtual
set_resonance(double q)pulp::signal::drum::ClapVoiceinline
set_stereo_width(double width)pulp::signal::drum::ClapVoiceinline
set_tail_decay_ms(double ms)pulp::signal::drum::ClapVoiceinline
set_tail_level(double level)pulp::signal::drum::ClapVoiceinline
set_velocity_response(const VelocityResponse &r)pulp::signal::drum::Voiceinline
state() constpulp::signal::drum::Voiceinline
velocity() constpulp::signal::drum::Voiceinline
velocity_response() constpulp::signal::drum::Voiceinline
Voice()=defaultpulp::signal::drum::Voice
Voice(const Voice &)=deletepulp::signal::drum::Voice
~Voice()=defaultpulp::signal::drum::Voicevirtual